Should we add MythicMobs?

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Should we allow MythicMobs?

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Should we add MythicMobs?

Post by MoMoe0 on May 26th 2015, 9:33 am

Hey guys, I found this really cool and interesting plugin. http://www.spigotmc.org/resources/mythicmobs.5702/

It basically would give me the ability to create custom mobs that spawn in randomly in the world with different attributes and skills. It would also allow us to create custom quests for hunting said mobs. It will also allow me to create boss monsters that are powered up. This would be a pretty unique idea for Cobbleton. Let me know what you guys think.

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Re: Should we add MythicMobs?

Post by MoMoe0 on May 26th 2015, 6:41 pm

Pros
~ Unique Mobs
~ Unique Bosses
~ Server Events
~ Potential boss hunting quests
~ Unique server idea
~ Adds to vanilla experience (depending on perspective)

Cons
~ Retracts from vanilla experience (depending on perspective)
~ Takes time to create and implement the plugin
~ Mobs would be harder

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Re: Should we add MythicMobs?

Post by Redstone2140 on May 26th 2015, 6:43 pm

Yes. Yes. YES.

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Re: Should we add MythicMobs?

Post by MoMeep on May 26th 2015, 6:44 pm

I've never experienced MythicMobs but it sounds like a lot of fun.  I worry that they might be too difficult to fight, but a challenge would still be nice.
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Re: Should we add MythicMobs?

Post by Zarjio on May 26th 2015, 6:47 pm

This sounds awesome!  I think it would be a lot of fun, provided default mobs aren't modified, and people can play without having to interact with these "mythic mobs".  This way, people who want a completely vanilla experience can still have it, and people who want to try something really different can also do that.

Having "boss monsters" with "quests" to hunt them down sounds like a blast!
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Re: Should we add MythicMobs?

Post by MoMoe0 on May 26th 2015, 7:05 pm

@Zarjio wrote:This sounds awesome!  I think it would be a lot of fun, provided default mobs aren't modified, and people can play without having to interact with these "mythic mobs".  This way, people who want a completely vanilla experience can still have it, and people who want to try something really different can also do that.

Having "boss monsters" with "quests" to hunt them down sounds like a blast!

Well I was thinking if we implemented this, we'll have regular mobs too, but there would be chance to spawn in special mobs with names and special abilities too.

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Re: Should we add MythicMobs?

Post by Melsky on May 27th 2015, 4:04 am

I'd be into trying that.  I was relieved it wasn't the plugin with the giant zombies.
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Re: Should we add MythicMobs?

Post by Mew on June 5th 2015, 12:51 pm

Hell yes. We need to spice this up.

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